The Memory Chasers


 * The Loner: Hush finds herself lost and abandoned in the middle of nowhere. Just as she starts to panic, a lively she-cat named Streampaw appears and helps her by guiding her to WaterClan. She joins, but even as she is healed she remembers nothing of her life up to when she woke up just outside WaterClan's territory. But, even without her memories, Hush knows that some evil is after her. How can she efend herself when she doesn't even remember her own littermates?
 * Buried Memories: Windpaw and Streampaw are still looking out for the evil following Windpaw when they discover something strange- they have strange powers. Although these powers seem nice, they do nothing to help Windpaw's life become easier. Then, one day, a strange tom appears on a border patrol and sees Windpaw and Streampaw. Windpaw catches his eyes, and can tell that something is wrong with him. He could unbury some unwanted memories- but they might help Windpaw understand what she was meant to do.
 * Old Foes: Blurb later